Journeys in Scratch: Create with Code

Get ready to take your coding skills to the next level in this intermediate Scratch course for curious kids.

  • For ages 7-10
  • 15h Course (Holiday Camp)
  • 1:6 Instructor:Student Ratio
  • 570
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For Ages 7-10

So you’ve just discovered your Scratch superpowers? What will you create with them? As with learning any new skill or language (or power!), practice makes progress, and this course is for kids who want to take their coding to the next level. Through a series of intermediate projects, by the end of this course, you’ll be ready for the next big coding challenge!



  • Conducted in person, at our classrooms. Hybrid arrangements can be made separately for kids who test positive for COVID-19, aren’t feeling well or are out on a Stay At Home Notice during the time of course. In addition, if your kid is under Health Risk Warning, please do administer the ART test and provide us with the results before you attend our classes. For both cases, please write in to us immediately for assistance.
  • Requires Start with Scratch (either the online or offline)
  • Apply coding concepts and real world themes to intermediate Scratch projects – build a chatbot, paint programme, and games
  • Guided learning to practice coding concepts, develop kids’ confidence, and build their capacity as self-directed learners and coders

All you need to know

Scratchers Assemble!

So you’ve just discovered your Scratch superpowers? What will you do next with them?

As with learning any new skill or language (or power!), practice makes progress. In this course, through 4 curated projects, kids deepen their coding skills, build their creative confidence, and develop a higher level of mastery to set them up as self-directed programmers and learners.

Here’s a sneak peek of what kids will get up to…

Program a personalised chatbot with Scratch.

Code a ‘Beat the Goalie’ football challenge!

Help your diver collect all the plastic trash in the ocean!

Try your hand at digital art, by creating your own Paintbox application!

And synergising your creativity and coding superpowers, you’ll also create your own project to share with your peers on the last day of class.

Keep the learnin’ going with this series of guided Scratch projects – our instructors will walk your kids through the process of building these fun projects and get their coding superpowers ready for the next challenge thrown their way!

The perfect intermediate follow-on course to the introductory Start with Scratch – Journeys in Scratch will keep kids’ enthusiasm for code going, and reinforce core programming concepts before they progress to advanced courses in Scratch.

Important note to parents:

Journeys in Scratch is an intermediate Scratch course – a strong foundation in Scratch (Start with Scratch or equivalent) is a prerequisite.

Participation in other programming and robotics courses (including non-Scratch Saturday Kids courses such as Marvelous Machines and Mechanisms, Code and Invent with micro:bit Block Editor, Bring Your Lego to Life with Code, and Mod & Hack 3D Games with Minecraft and Kodu) cannot count as fulfilling the Scratch prerequisite due to the very different concepts learnt in each class.

For online format, your child will require: 

  • A computer or laptop with a working webcam and microphone, in order to participate in class and for our instructor to check their understanding. Kindly avoid sharing devices.
  • Internet speed of 25Mbps or above. You can check your internet speed here.
  • Familiarity with basic computer functions, such as typing on a keyboard, using a mouse, switching between desktop apps and navigating a browser (opening a new tab, entering URLs)
  • Google Chrome as their default web browser during classes. You may download it here.
  • Installing Zoom is recommended for a smoother learning experience. You may do so here.
    (For macOS computers, please enable these permission settings)
  • We also recommend that you have an adult member of your household standing by for the first 45 mins of the first class to assist with any technical difficulties that may arise.

Oh! The stuff you'll learn

  1. Sequences, loops and events
  2. Increase complexity with Conditions and Variables
  3. Add timers, life counters and scores
  4. Broadcast messages
  5. Test and debug using logic and systematic reasoning

Life skills you'll learn

Design Thinking
Logical Thinking
Presentation Skills
Problem Solving


No lectures. No memorisation. No ONE right answer. Like real life, we're all about trying things out yourself, failing, figuring what went wrong & trying again. These are the skills & mindset that will last a lifetime and how we learn in real life. Let's get kids to learn how to learn. Because the kids who learn to learn become curious, inventive, resourceful human beings who solve real world problems to make a meaningful impact.

Course Outline by Day

Made with Padlet

What If..

Should government regulations advise against in-person classes, this camp will be shifted online in an abridged 2h/day format. Students will receive an email with instructions to redeem offline Sandbox sessions. Sandbox is a hands-on, application-focused experience designed for them to apply what they’ve learned creatively.

Parents love us

The happiest hours of your child's week

"I give the thumbs up. The environment is conducive, the trainers are knowledgeable, friendly and approachable. Last but not least, I am impressed by what they had learn over a short span of time."

"Adam enjoyed himself immensely throughout the 5 days camp. He requested to reach class earlier and when he was home, he continued working on his coding projects after dinner. I’ve never seen him so serious about anything before."

"My 8 year old son loved the course and kept raving about how fun it was. I think he’s also proud that he could create a game which is self motivating. Last night Friday before he slept, he said “I wished there is class tomorrow!”

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Your kid will love it

If your kid doesn't think it's the best thing ever after attending the first 2 days of holiday camps (or first 3 weeks of term classes), and would like to withdraw, we'll issue you a 50% credit note of the amount paid.

  • 1:6 Maximum Instructor-Student Ratio
  • All equipment & materials provided
  • Open source tools: Continue the learning at home!

Frequently Asked Questions

1. My child is new to computers and programming. Will he / she be able to follow?

A strong foundation in Scratch, by way of Start with Scratch or an equivalent course, is a prerequisite for this course.

2. How is this course different from the 8 hour online Journeys in Scratch course, and why is it 15 hours long?

This course is not recommended for kids who have completed the online Journeys in Scratch course, as learning objectives and content overlap substantially.

The offline version of Journeys in Scratch provides students the opportunity to explore more challenging bonus exercises, expands their practice, exposes them to best practices in programming and also integrates the opportunity for students to create a personal project on Scratch and present it to their peers on the last day of class.

3. My child is younger than 7. Can he / she join?

Scratch was designed for 7-10 year olds but is used by people of all ages. Sadly, having a 6 year old in the same class as a 10 year old may not result in the best learning environment for the younger student. If your child is very keen, we can organise separate classes if there is a minimum of 3 participants. Please contact us directly to enquire.


4. I’ve enrolled my child, what will he/she need to bring?

For offline format, we’ll provide all equipment and materials, but you may want to bring a jacket and light snacks in case he/she gets hungry.


5. What if government regulations require this class to move online?

Should government regulations advise against in-person classes, this camp will be shifted online in an abridged 2h/day format. Students will receive an email with instructions to redeem offline Sandbox sessions – a hands-on, application-focussed experience designed for them to apply what they’ve learned creatively – that will be scheduled in Term 1 of 2022.


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