Scratch Explorers 3

Understand the world and its interconnected systems through the lens of the Earth and Life Sciences. At the same time, build up foundational knowledge of computer science concepts as you apply them through thematic projects on Scratch.

  • For ages 7-10
  • 16h Course (Weekly Class)
  • 1:6 Instructor:Student Ratio
View Schedule

For Ages 7-10

Understand the world and its interconnected systems through the lens of the Earth and Life Sciences. At the same time, build up foundational knowledge of computer science concepts as you apply them through thematic projects on Scratch.

KEEPIN’ IT SHORT & SNAPPY

  • Suitable for kids who have completed Scratch Explorers 2
  • Integrate science with code and discover the real world applications of STEM in the world
  • Build coding projects in Scratch to visualise to explore your understanding of Science topics

All you need to know

Expect the unexpected when science and code collide! Get excited about the world of science and learn the basics of coding to process and apply new knowledge about the Earth and Life Sciences.

In this module, we’ll learn all about life on Earth. From the Life Sciences to the Earth Sciences, our learning will culminate in the creation of a thematic interactive animation or quiz, coded with block-based programming platform Scratch.

Let’s dive into understanding the science behind life on Earth!

What are the cycles, systems and senses that make up life on Earth as we know it?

Learn all about how animals transform throughout their lives – explore the science behind animal life cycles and discover how the programming concept of algorithms can relate to this.

Next, apply your knowledge to code an animation telling the story of the life cycle of your favourite animal!

Did you know animals have superpowers too? Find out which animals can see in different directions, which have chemo-receptors, and which can find things using echolocation!

Learn about the animal sensory system and the different characteristics that help them survive in various habitats.

Discuss how different animals survive in different environments and what happens when their habitats are destroyed. Apply your understanding of conditionals in Scratch create an animation to help animals find new homes.

Explore the world around us through the lens of Earth Science.

With more than 75% of the Earth’s surface covered with water, can you imagine a world without H2O? How would it affect your everyday life? What about plants and ocean creatures?

Learn about the water cycle, and apply the concept of an infinite loop to animate a continuous movement of water in Scratch. Discuss the different states of matter, and how water takes form in those states.

Take away an understanding of the importance of water to the world, and the need to conserve it. Reflect on its impact on our daily lives, forests and sea creatures.

Next, build an interactive animation to save a tree while applying the coding concept of loops.

In Scratch Explorers, kids ages 7-10 synergise introductory concepts in science and coding. In each class, kids process new knowledge by building mini projects via block-based language Scratch, culminating in a final project at the end of term that creatively expresses what they’ve learned.

In the process, kids develop creativity, curiosity, and a growth mindset, and in subsequent modules learn to use planning and design thinking to prototype solutions to the United Nations Sustainable Development Goals.

The learning outcomes for Scratch Explorers are aligned to Singapore’s MOE Science Syllabus.

Oh! The stuff you'll learn

  • Learn about algorithms and programming core concepts such as variables, loops, conditionals, events
  • Develop programme development skills such as debugging and iteration
  • Explore and learn about topics in Earth and Life sciences
  • Gather information about a problem by asking questions and doing research; Demonstrate how a problem affects others and brainstorm ideas using various methods

Life skills you'll learn

Design Thinking
Logical Thinking
Presentation Skills
Problem Solving

Pedagogy

No lectures. No memorisation. No ONE right answer. Like real life, we're all about trying things out yourself, failing, figuring what went wrong & trying again. These are the skills & mindset that will last a lifetime and how we learn in real life. Let's get kids to learn how to learn. Because the kids who learn to learn become curious, inventive, resourceful human beings who solve real world problems to make a meaningful impact.

Parents love us

The happiest hours of your child's week

"My child loved it, and asked why his school can't teach like this! Looks like you are transforming the way science is taught."

"We actually get to do hands-on stuff like coding; we get to learn how things get invented in real life, instead of just using them."

"YES! I LOVE IT SOOOOOO MUCH."

Your kid will love it.

If your kid doesn't think it's the best thing ever after attending the first 2 days of holiday camps (or first 3 weeks of term classes), and would like to withdraw, we'll issue you a 50% credit note of the amount paid.

  • 1:6 Maximum Instructor-Student Ratio
  • All equipment & materials provided
  • Open source tools: Continue the learning at home!

Frequently Asked Questions

1. Who is this course suitable for?

This course is recommended for kids ages 7-10 who have completed the first module of this programme, Scratch Explorers 2.

2. I’ve enrolled my child, what will he/she need for class?

We’ll provide all equipment and materials, but you may want to bring a jacket and light snacks in case he/she gets hungry.


Got More Questions?
Read our F.A.Q.